Bez kategorii News
Posted on 2017-09-13 by Carbon Studio in Bez kategorii News | Leave a Comment
Throughout The Wizards’ early days, one of the most prevalent criticisms of the game focused on the node-based teleportation scheme as limiting and immersion-breaking. In response, we spent the following weeks on developing a free teleportation and free movement system, and rebuilding the existing levels to accomodate the new modes and reward exploration. On Tuesday, […]
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Posted on 2017-08-24 by Carbon Studio in Bez kategorii News | Leave a Comment
Our VR spellcasting game The Wizards has yet again gained recognition in the industry during the Indie Prize event in Cologne. The event was part of Indie Game Expo RESPAWN during devcom 2017, a game developer event held concurrently with gamescom. Carbon Studio was awarded a full access pass to Casual Connect Europe 2018 in London […]
Posted on 2017-07-28 by Carbon Studio in Bez kategorii News | Leave a Comment
After months of hard work, we are releasing The Wizards on Steam and Oculus Store with story mode, six upgradeable spells, and two regions with four levels each. The game is in Early Access, as we plan to gather player feedback and improve the game experience based on players’ impressions and suggestions, as well as introduce […]
Posted on 2017-05-18 by Carbon Studio in Bez kategorii News | Leave a Comment
We are proud to announce that our action-adventure VR spellcasting game, The Wizards, was nominated in several categories in the Indie Prize contest during the Casual Connect event in Singapore. The game was awarded the Best VR Game title, and nominated for Best Game Art, Best Gameplay, and Best Game Narrative awards. The Wizards will be […]
Posted on 2017-01-18 by Carbon Studio in Bez kategorii News | Leave a Comment
Today, Carbon Studio has announced the release of our new game, The Wizards. It is a VR exclusive spellcaster that requires motion controllers to use magic against overwhelming enemy forces.
Posted on 2016-10-27 by Carbon Studio in Bez kategorii News | Leave a Comment
Today, Alice VR becomes available on Steam and Gog.com. We are proud to finally present the fruit of our hard work to players worldwide, and look forward to your feedback. Plans for the future include work on patches as necessary and the release of our game on the Oculus Store as well. Visit the official Alice […]
Posted on 2016-08-15 by Carbon Studio in Bez kategorii News | Leave a Comment
In 2016, Carbon Studio will appear on Gamescom to unveil our new ALICE VR trailer. We will appear in Klabater’s booth in the business area.
Posted on 2016-07-10 by Carbon Studio in Bez kategorii News | Leave a Comment
On 9th of July, we invited players into the world of Alice once again during GryOffline event in Cracow. Visitors had the opportunity to put on Oculus goggles and explore Alice VR’s latest demo.
Posted on 2016-06-18 by Carbon Studio in Bez kategorii News | Leave a Comment
During E3, visitors could take a peek at Alice VR in Razer’s booth and test the OSVR headset. It was a great pleasure to be able to display our game on one of the greatest gaming events in the world, and we have Klabater to thank for the opportunity just as much as Razer.
Posted on 2016-06-06 by Carbon Studio in Bez kategorii News | Leave a Comment
On the 4th and 5th of June, we presented Alice VR on Pixel Heaven. Our game was chosen as one of the great finalists of the Pixel Awards 2016, and we came back home carrying the statuette commemorating our victory in the VR category!
Posted on 2016-06-05 by Carbon Studio in Bez kategorii News | Leave a Comment
Aleksander Caban, Alice’s Art Director, gave a seminar on player mobility and making VR user-friendly during LAG. The seminar took place on 3rd July in Cieszyn and was part of a week-long event showcasing Polish game developers and allowing game dev students to meet and work with them.
Posted on 2016-06-04 by Carbon Studio in Bez kategorii News | Leave a Comment
We are pleased to announce that we have started cooperation with Klabater, who will be the publisher of Alice VR. Klabater is a new initiative of cdp.pl that offers support, financing, and a global release of indie games from young Polish developers.