News
Posted on 2026-06-30 by Carbon Studio in News
Carbon Studio is entering a new stage of growth. Aleksander Caban, a co-founder of the studio, is taking over as President of the Management Board (CEO) — a decision made by the shareholders at the Annual General Meeting. The former CEO, Błażej Szaflik, stays with the Carbon Studio team and will focus on production and […]
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Posted on 2026-06-01 by Carbon Studio in News
Carbon Studio S.A. publishes its 2025 Annual Report — Project Hermes with Meta, the MAGOS R&D project, partnership with Vivid Games on Real Boxing VR: Road to Riyadh, and the road ahead for VR/XR.
Games News
Posted on 2026-05-21 by Carbon Studio in Games News
Carbon Studio Q1 2026: EBITDA PLN 687.5k (+27.8% YoY), net loss narrowed by 24%, cash position nearly four times stronger.
Tagged as carbon studiofinancial resultsinvestor relationsMAGOSmetaquestVR
Posted on 2026-04-24 by Carbon Studio in News
We're launching a long-form blog — technology deep-dives, industry reflections, and behind-the-scenes notes from a decade of VR work.
Bez kategorii
Posted on 2026-03-16 by Carbon Studio in Bez kategorii
Reach The Clouds — Key Art Carbon Studio presents Reach The Clouds — a VR climbing adventure that is the first game to use eye-tracking as its core gameplay mechanic. Available exclusively on Meta Quest Pro, the game lets players grow branches on a living tree with the power of their gaze and climb them […]
Posted on 2026-02-17 by Carbon Studio in Bez kategorii
Real Boxing VR: Road to Riyadh – New Project in Carbon Studio’s Portfolio We’re back in the ring – we’ve signed an agreement to produce a new installment of Real Boxing built from the ground up for VR. We’ve signed a contract with Vivid Games S.A. to produce Real Boxing VR: Road to Riyadh. This […]
Tagged as carbon studioReal Boxing VRRoad to RiyadhVivid GamesVR games
New Horizons: Carbon Studio Secures Funding for Wild Roads There are moments when you feel a new path is opening up. For us, this is one of them. Carbon Studio has received notification about project qualification for funding under the Video Game Support Program 2026, run by the Institute of Creative Industries. We were granted […]
Tagged as carbon studioexploration gamegame development fundingvideo game prototypeWild Roads
Games Our Projects
Posted on 2026-02-04 by Carbon Studio in Games Our Projects
It all started at a game jam – NVIDIA and HTC on a barge in the port of Hamburg. The beginning of The Wizards wasn’t in a conference room, wasn’t in a business plan, and didn’t even start in an office. It started at a game jam organized by NVIDIA and HTC, held on a […]
Tagged as carbon studiogame developmentmetaquestThe WizardsVR
Posted on 2026-01-29 by Carbon Studio in News
TL;DR: Carbon Studio has officially joined the TechGliwice community at Gliwice Technopark. Co-founder Aleksander Caban will share expertise in AI-driven game prototyping through knowledge-sharing initiatives. Carbon Studio Joins TechGliwice Technology Community Carbon Studio has officially joined the TechGliwice community — an initiative operating within the Gliwice Technopark, one of the most important technology hubs in […]
Tagged as carbon studiogame developmentmetaVR
News Our Projects
Posted on 2026-01-26 by Carbon Studio in News Our Projects
XR and AI are leaving virtual worlds and entering the home. Home Tips is a Mixed Reality prototype by Carbon Studio that explores how spatial computing and artificial intelligence can support everyday tasks – right where the problem happens. No controllers, no manuals, just guidance placed directly in your real space.
Tagged as carbon studioHand TrackingVR
Posted on 2025-11-14 by Carbon Studio in Games News
Carbon Studio Q3 2025 financial results: rising EBITDA of PLN 509.6k and net profit of PLN 287.9k. Project Hermes moves to beta phase in partnership with Meta.
Tagged as AIcarbon studiofinancial resultsHunt TogetherMAGOSNewConnectquarterly reportVR
Posted on 2025-11-04 by Carbon Studio in Games Our Projects
TL;DR: Alice VR was Carbon Studio’s first VR game, born from a master’s thesis at ASP Katowice. It placed TOP 10 in Oculus Mobile Jam and led to a publishing deal with CDP/Klabater, featuring narration by Krystyna Czubowna. Screenshot from Alice VR (2016), the first VR title by Carbon Studio. This is the first chapter […]
Tagged as Alice VRcarbon studiogame developmentVR