News

LAG FESTIVAL 2016

Aleksander Caban, Alice’s Art Director, gave a seminar on player mobility and making VR user-friendly during LAG. The seminar took place on 3rd July in Cieszyn and was part of a week-long event showcasing Polish game developers and allowing game dev students to meet and work with them.  

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ALICE VR HAS NEW PUBLISHER

  We are pleased to announce that we have started cooperation with Klabater, who will be the publisher of Alice VR. Klabater is a new initiative of cdp.pl that offers support, financing, and a global release of indie games from young Polish developers.

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NORDIC GAME CONFERENCE

  We’ve traveled to Malmö, where the 13th annual Nordic Game conference took place.  With hundreds of other companies, we proudly displayed Alice VR with Oculus Rift. Like after each large event like that, we learned new things and took them home to apply them to our game.

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ALICE VR GREENLIGHT END

  In less than a fornight, Alice VR has climbed the ranks in Steam Greenlight, reaching #7 before being greenlit. We’re looking forward to the release on Valve’s platform!

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ALICE VR ON STEAM GREENLIGHT

  Alice VR has entered Steam Greenlight! The future of the game now lies in the hands of the Steam community. We are excited to see if our concept will gain the attention and support of the players.    

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MASTERING THE GAME CONFERENCE

Between November 4th and 5th, we’ve attended the conference Mastering the Game, during which panels and discussions about the business and legal issues in the gaming industry took place. Experts from different countries explained matters like intellectual property laws, current landscape of the video game industry in the Baltic countries, cooperation between publishers and developers, […]

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ALICE VR ON POZNAŃ GAME ARENA

  We’ve traveled to Poznań to demonstrate an early version of Alice VR during Poznań Game Arena. Our project was met with enthusiasm, in no small part due to the curiosity that virtual reality presents. Long queues formed to put on the Oculus Rift goggles and take a few steps in the carefully crafted world […]

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