Reach The Clouds
The first VR demo where you create your path with the power of your gaze. Throw magical seeds, shape nature with your sight, and climb to the clouds.
VR Climbing Powered by Your Gaze
Reach The Clouds is a VR climbing adventure developed by Carbon Studio, available exclusively on Meta Quest Pro. It is the first VR demo to use eye-tracking as a core gameplay mechanic — you look at a tree, and branches grow beneath your gaze. The innovative GAZE system creates a new dimension of VR interaction while opening possibilities for eye training and potential support in lazy eye (amblyopia) therapy.
The GAZE System — How Does Eye-Tracking Control Work?
The GAZE system is an innovative mechanic created by Carbon Studio that uses the built-in eye-tracking in Meta Quest Pro to track the player’s gaze in real time. Based on the precise position of the player’s sight, the demo generates new tree branches — creating climbing paths exactly where the player looks.
Throw a seed
Grab a magical seed and throw it toward the tree
Direct your gaze
Look precisely at the spot where you want a branch to grow
Watch it grow
The branch grows in real time beneath your gaze
Climb
Grab the newly created branches and climb ever higher to the clouds
Every gameplay session is unique — because every player looks at different spots and creates their own unrepeatable path.
What Makes Reach The Clouds VR Unique?
Gaze Control
Real-time branch creation powered by Meta Quest Pro eye-tracking
Physical VR Climbing
Grab branches with your hands and climb with your whole body in an immersive environment
Magical Seeds
Two seed types with unique growth effects that change branch shape and behavior
Dynamic Hazards
Breaking branches and small dragons requiring quick reaction and adaptation
Special Fruits
Collect fruits that modify your seed behavior and unlock new possibilities
Reach The Clouds in Action
VR Eye Training — Support for Lazy Eye Therapy
Reach The Clouds is more than a demo — it is a potential tool for eye training and visual coordination. The eye-tracking technology in Meta Quest Pro, combined with gameplay that requires precise gaze control, opens new possibilities in vision therapy.
What is lazy eye (amblyopia)?
Amblyopia, commonly known as “lazy eye,” is a vision disorder affecting 2–3% of the world’s population. One eye fails to develop normal visual acuity, and the brain “prefers” the other. Traditional therapy involves patching the stronger eye — effective but often challenging and unengaging, especially for children.
How can VR games with eye-tracking help?
Scientific research indicates that VR games requiring active binocular coordination can be an effective complement to traditional therapy. The immersive 3D environment naturally requires both eyes to work together, while engaging gameplay motivates regular practice.
Potential Benefits of Reach The Clouds
- Active gaze fixation training — the demo requires maintaining focus on specific points
- Eye movement precision — directing branch growth requires accurate, controlled eye movements
- Training in a 3D environment — immersive VR engages both eyes simultaneously
- Engaging exercise format — climbing in the demo is far more motivating than traditional eye exercises
- Repetition with variation — every session is different, preventing boredom
- Eye-tracking data — potential for monitoring progress over time
What Does the Demo Include?
1 Vertical Level
Full climbing route from the base of the tree to the clouds
2 Seed Types
Each with a different branch growth effect
1 Fruit Type
Modifies seed behavior and opens new strategies
Frequently Asked Questions
What is Reach The Clouds?
What platforms is it available on?
What is the GAZE system?
Can the demo help with lazy eye therapy?
Who created Reach The Clouds?
Do I need eye-tracking to play?
How can VR and eye-tracking support eye training?

