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Carbon Studio Blog

Long-form notes on XR, VR,
and the craft of immersion.

Technology deep-dives, industry reflections, and behind-the-scenes notes from a decade of VR development on Meta Quest, PlayStation VR, and Steam.

Meta VR Glasses close-up — the 100-gram VR glasses announced at Meta Connect 2026
industry-reflection / September 24, 2026

Meta VR Glasses vs Steam Frame: which XR headset should you choose in 2026/2027?

Meta VR Glasses vs Steam Frame after the September 2026 launches: prices, specs, foveated streaming, Unreal Engine and how to pick an XR headset for business.

— Aleksander Caban, Co-founder, Carbon Studio

VR soft skills training — a participant holds a one-on-one conversation with a virtual character and chooses a response: active listening, empathy, problem solving or feedback
industry-reflection / July 15, 2026

VR soft skills training. How virtual reality develops leaders and teams

See how VR training helps develop communication, leadership, sales and teamwork through realistic simulations and safe practice.

— Aleksander Caban, Co-founder, Carbon Studio

The same historic palace in three states of digitization side by side — realistic photogrammetry, the white wireframe of static LiDAR, and the blue point cloud of a dynamic scanner
tech-deep-dive / June 25, 2026

Three Ways to 3D Scan: Photogrammetry, LiDAR, and Dynamic Scanning. Which One to Choose?

Photogrammetry, static LiDAR, and dynamic scanning differ in accuracy, looks, and cost. See which method to choose for digital twins, VR, PC apps, and the web.

— Aleksander Caban, Co-founder, Carbon Studio

Reach The Clouds — VR demo with eye tracking by Carbon Studio, key art of a climber reaching for a branch in a cloudy sky
tech-deep-dive / April 23, 2026

How We Built Eye Tracking and Semi-Physical Climbing for Reach The Clouds

Engineering notes from Reach The Clouds, our Meta Quest Pro VR demo: OVREyeGaze + raycast selection, a custom Eye Interactable layer, semi-physical climbing.

— Aleksander Caban, Co-founder, Carbon Studio

Carbon Studio Blog — abstract orange glow over dark canvas
behind-the-scenes / April 22, 2026

Welcome to Carbon Studio Blog — long-form notes on XR, VR, and the craft of immersion

Carbon Studio launches a long-form blog for tech deep-dives, industry reflections, and behind-the-scenes notes from a decade of VR work on Meta Quest, PSVR, and Steam.

— Aleksander Caban, Co-founder, Carbon Studio