VR/XR SERVICES

Carbon Studio is a custom VR app development company — a Polish VR/XR studio building bespoke immersive applications for business since 2015. We deliver training applications and simulations, virtual showrooms, marketing and event experiences, VR game porting and publishing, and Metaverse projects. We work in Unreal Engine and Unity for Meta Quest, PICO, HTC Vive, PlayStation VR and PC VR — from needs analysis through production to deployment and maintenance.

Key facts

  • Since 2015 in commercial VR/XR production — listed on the NewConnect stock exchange
  • A team of 30+ specialists: developers, 3D artists, designers, UX
  • Work-for-hire model — individual quotes; the client retains control over the application and its IP
  • Partners: Meta, Pico (ByteDance), Games Workshop, Vertigo Games
  • A shipped VR game portfolio — including The Wizards series with over 500,000 copies sold

How we work

  1. Needs analysis — we define the real problem, the target group and how the result will be measured. We start with the problem, not the technology.
  2. Design and quote — scope, scenarios, platforms and schedule; an individual quote.
  3. Production — 3D environments and characters, interactions, application logic, reporting.
  4. Testing and pilot — validation with a selected group before rolling out across the organisation.
  5. Deployment and growth — further sites, languages, scenario variants and maintenance.

Our Work-for-Hire offer is a comprehensive service leveraging Virtual Reality and Mixed Reality for business.

We create custom quotes tailored to each client’s needs and provide full project implementation, from concept to execution. Contact us: contact@carbonstudio.pl

Custom VR app development — the Carbon Studio team building a bespoke XR application

Work for Hire VR/MR/VR

We offer comprehensive custom project development, including:

  • Training Applications & Simulations – Interactive training and realistic process simulations.
  • Marketing & Event Solutions – Immersive experiences for brands and events.
  • Virtual Showrooms & Product Presentations – Innovative ways to showcase and sell products (architecture, product visualization).
  • Games & Interactive Experiences – Custom VR/MR game development.
  • R&D & Technology Consulting – Support in research and implementation of cutting-edge XR technologies.
Get a quote
Carbon Studio — a Polish VR/XR studio, a team of 30+ developers, 3D artists and designers

Why us?

  • 9+ years – of experience in VR/MR development.
  • Expertise in Unreal Engine & Unity – Technological flexibility.
  • A team of 30 specialists – Developers, 3D artists, designers.
  • Global portfolio – Collaborations with industry leaders, including Meta, Pico (ByteDance/TikTok), and Games Workshop.
  • End-to-end support – From concept to implementation, including design, development, testing, and maintenance.
About the studio
VR porting and publishing — converting games and apps to Meta Quest, PICO and PlayStation VR

XR/VR Publishing and Porting

  • Would you like to bring your existing apps/games to virtual reality platforms? Our VR Porting service enables the conversion of apps from various platforms to VR devices such as Meta Quest, PICO, YVR, Valve Index, HTC Vive, and PlayStation VR. Our team of VR developers and designers will adapt your titles to the VR platform’s specifications, ensuring smooth performance while maintaining their visual quality. This allows you to reach a new group of users and provide them with exciting VR experiences.
  • We collaborate with game creators, supporting them in the production, marketing, and distribution of VR games across different platforms. Our expertise and experience in virtual reality help us understand the unique challenges involved in releasing games in this technology. This enables us to provide comprehensive support, helping you succeed in the virtual reality market.
See our games

If you are interested in collaboration, please contact us at: contact@carbonstudio.pl 

Each offer is prepared individually to meet the client’s needs.

Talk to us
Metaverse by Carbon Studio — branded virtual spaces and online events

Related work and reading

Frequently asked questions

How much does a custom VR application cost?

The cost depends on the number of scenarios, the level of environmental realism, the interaction model, the number of target platforms and the integrations required. Every quote is prepared individually after a needs analysis. A simple pilot covering one key scenario costs considerably less than a full rollout and lets you validate the idea before a larger investment.

How long does it take to build a custom VR app?

Production time depends on scope. A pilot with a single scenario ships faster than a full application with branching paths, multi-user mode and LMS integration. We always start with a needs analysis, which is what makes a realistic schedule possible.

Which platforms do you develop for?

We build for Meta Quest, PICO, HTC Vive, Valve Index, PlayStation VR and PC VR. Across years of shipping VR games we have ported projects to more than a dozen headsets, so platform choice and optimisation are routine work for us.

Which engines do you work in?

We work in Unreal Engine and Unity. The choice depends on the project’s performance requirements, target platform, the visual quality needed and how the application is expected to evolve over the coming years.

Does the client retain the rights to the application?

Yes. In a work-for-hire model the scope of rights is set in the contract — as standard, the client retains control over the application and its intellectual property. That is a key difference from off-the-shelf platforms, where you licence someone else’s product.

Do you support the application after launch?

Yes. We support projects from concept and design, through development and testing, to deployment and further development. VR applications need updates as operating systems and devices evolve.

Have a project to quote? Write to contact@carbonstudio.pl — we will gladly show previous work and propose a pilot scope.

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