News

GAMEINN PROJECT GRANT

We are proud to share Carbon Studio’s latest achievement: we have won a grant in this year’s GameINN edition for a research project about innovative methods of interaction and navigation in VR. We would like to extend our thanks to the National Centre for Research and Development for the distinction, and to congratulate all authors […]

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THE WIZARDS ON POZNAŃ GAME ARENA

This year, we visited the Poznań Game Arena with our current production, The Wizards. During the open days, visitors to the expo could come to our booth and try the game, and we gathered some valuable feedback from their impressions. Additionally, members of our team took part in panels and seminars, including “Is VR the smart […]

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THE WIZARDS FREE MOVEMENT UPDATE

Throughout The Wizards’ early days, one of the most prevalent criticisms of the game focused on the node-based teleportation scheme as limiting and immersion-breaking. In response, we spent the following weeks on developing a free teleportation and free movement system, and rebuilding the existing levels to accomodate the new modes and reward exploration. On Tuesday, […]

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THE WIZARDS AWARDED ON RESPAWN

Our VR spellcasting game The Wizards has yet again gained recognition in the industry during the Indie Prize event in Cologne. The event was part of Indie Game Expo RESPAWN during devcom 2017, a game developer event held concurrently with gamescom. Carbon Studio was awarded a full access pass to Casual Connect Europe 2018 in London […]

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THE WIZARDS EARLY ACCESS RELEASE

After months of hard work, we are releasing The Wizards on Steam and Oculus Store with story mode, six upgradeable spells, and two regions with four levels each. The game is in Early Access, as we plan to gather player feedback and improve the game experience based on players’ impressions and suggestions, as well as introduce […]

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THE WIZARDS AWARDED ON INDIE PRIZE ASIA

We are proud to announce that our action-adventure VR spellcasting game, The Wizards, was nominated in several categories in the Indie Prize contest during the Casual Connect event in Singapore. The game was awarded the Best VR Game title, and nominated for Best Game Art, Best Gameplay, and Best Game Narrative awards. The Wizards will be […]

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THE WIZARDS ANNOUNCEMENT

Today, Carbon Studio has announced the release of our new game, The Wizards. It is a VR exclusive spellcaster that requires motion controllers to use magic against overwhelming enemy forces.

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ALICE VR RELEASE

Today, Alice VR becomes available on Steam and Gog.com. We are proud to finally present the fruit of our hard work to players worldwide, and look forward to your feedback. Plans for the future include work on patches as necessary and the release of our game on the Oculus Store as well. Visit the official Alice […]

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ALICE VR ON GAMESCOM 2016

In 2016, Carbon Studio will appear on Gamescom to unveil our new ALICE VR trailer. We will appear in Klabater’s booth in the business area.

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9TH JULY – GRYOFFLINE

On 9th of July, we invited players into the world of Alice once again during GryOffline event in Cracow. Visitors had the opportunity to put on Oculus goggles and explore Alice VR’s latest demo.

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ALICE VR ON E3 2016

During E3, visitors could take a peek at Alice VR in Razer’s booth and test the OSVR headset. It was a great pleasure to be able to display our game on one of the greatest gaming events in the world, and we have Klabater to thank for the opportunity just as much as Razer.  

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PIXEL HEAVEN

  On the 4th and 5th of June, we presented Alice VR on Pixel Heaven. Our game was chosen as one of the great finalists of the Pixel Awards 2016, and we came back home carrying the statuette commemorating our victory in the VR category!

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