News

THE WIZARDS AWARDED ON INDIE PRIZE ASIA

We are proud to announce that our action-adventure VR spellcasting game, The Wizards, was nominated in several categories in the Indie Prize contest during the Casual Connect event in Singapore. The game was awarded the Best VR Game title, and nominated for Best Game Art, Best Gameplay, and Best Game Narrative awards. The Wizards will be […]

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THE WIZARDS ANNOUNCEMENT

Today, Carbon Studio has announced the release of our new game, The Wizards. It is a VR exclusive spellcaster that requires motion controllers to use magic against overwhelming enemy forces.

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ALICE VR RELEASE

Today, Alice VR becomes available on Steam and Gog.com. We are proud to finally present the fruit of our hard work to players worldwide, and look forward to your feedback. Plans for the future include work on patches as necessary and the release of our game on the Oculus Store as well. Visit the official Alice […]

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ALICE VR ON GAMESCOM 2016

In 2016, Carbon Studio will appear on Gamescom to unveil our new ALICE VR trailer. We will appear in Klabater’s booth in the business area.

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9TH JULY – GRYOFFLINE

On 9th of July, we invited players into the world of Alice once again during GryOffline event in Cracow. Visitors had the opportunity to put on Oculus goggles and explore Alice VR’s latest demo.

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ALICE VR ON E3 2016

During E3, visitors could take a peek at Alice VR in Razer’s booth and test the OSVR headset. It was a great pleasure to be able to display our game on one of the greatest gaming events in the world, and we have Klabater to thank for the opportunity just as much as Razer.  

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PIXEL HEAVEN

  On the 4th and 5th of June, we presented Alice VR on Pixel Heaven. Our game was chosen as one of the great finalists of the Pixel Awards 2016, and we came back home carrying the statuette commemorating our victory in the VR category!

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LAG FESTIVAL 2016

Aleksander Caban, Alice’s Art Director, gave a seminar on player mobility and making VR user-friendly during LAG. The seminar took place on 3rd July in Cieszyn and was part of a week-long event showcasing Polish game developers and allowing game dev students to meet and work with them.  

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ALICE VR HAS NEW PUBLISHER

  We are pleased to announce that we have started cooperation with Klabater, who will be the publisher of Alice VR. Klabater is a new initiative of cdp.pl that offers support, financing, and a global release of indie games from young Polish developers.

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NORDIC GAME CONFERENCE

  We’ve traveled to Malmö, where the 13th annual Nordic Game conference took place.  With hundreds of other companies, we proudly displayed Alice VR with Oculus Rift. Like after each large event like that, we learned new things and took them home to apply them to our game.

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ALICE VR GREENLIGHT END

  In less than a fornight, Alice VR has climbed the ranks in Steam Greenlight, reaching #7 before being greenlit. We’re looking forward to the release on Valve’s platform!

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ALICE VR ON STEAM GREENLIGHT

  Alice VR has entered Steam Greenlight! The future of the game now lies in the hands of the Steam community. We are excited to see if our concept will gain the attention and support of the players.    

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