SpellThe Codex of Meliora
Spells
The arts of fire, frost, storm and the arcane
Spell
SpellArcane Shield
A protective field of arcane energy that deflects blows and projectiles, and in the right hands turns a dragon's fire against it.The Invasion · Dark Times
SpellEthereal Spear
A spear of ether drawn from the ether stones of the Shrike Desert: the only weapon that can harm the phantoms that cross between worlds.The Invasion
SpellFireball
A simple but potent ball of fire: the first spell Aurelius teaches, easy to conjure and ideal for finishing off weakened foes.The Invasion · Dark Times
SpellFrost Bow
A bow of conjured ice, with a quiver over the shoulder: deadly at range and able to slow those who come too close.The Invasion · Dark Times
SpellLightning Strike
A short-ranged bolt of summoned lightning that kills weak enemies outright: the first new spell the stranger tamed in Pinewood.The Invasion · Dark Times
SpellPyroblast
An immense, explosive globe of fire, drawn out between both hands and hurled in a straight line: the answer to the toughest brutes.The Invasion
SpellRadiance
A new element born of Abigail's meddling: arcane energy honed against Umbra, first found in a core in the shadow of Twilight Peak.Dark Times
Spell